The Theme
History has taught us that, rather than being a hindrance, contests that require a specific themed limitation on their entries often benefit all sorts of creativity, inevitably resulting in a crop of excellent and fun submissions. The challenge of this contest will be to create a great map using a limited number of unit types, the maximum being, naturally, ten.
The Time Limit
The contest will begin on Thursday, February 8th, 2007, and will end on Thursday, April 19th, 2007.
The Rules
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Each map may use no more than ten monster tags; this includes Light, Dark, ambient life, uncontrollable characters, inventory/artifact switching, and invisible monsters for effects or scripting purposes.
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Maps will be made by teams of no more than two mapmakers; one man teams are allowed, and mapmakers can be on as many different teams as they want.
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Entries may only consist of a single map and must be for solo/co-operative play; teams may submit as many entries as they want.
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Maps may not have been worked on whatsoever prior to the contest's start, and may not be worked on by anyone outside of the submitting team.
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Teams may develop new meshes, units, and effects as necessary. Using existing third party resources is allowed, as long as you get permission and give credit. Creating new resources will almost certainly help your score; borrowing from other mapmakers will not necessarily help or hurt.
Judging Scores will be evaluated by a team of four judges, consisting of members from the Onyx Warlords, and will be based on originality, quality of map, quality of script, and good use of resources within the contest limitations.
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